<?xml version="1.0"?>
<rss version="2.0">
<channel>
<title>Tajima DG by Pulse Community - Off Topic - Run Stitch Unreal - Messages</title>
<link>https://dgcommunity.pulsemicro.com/topic88-run-stitch-unreal.aspx</link>
<description>Tajima DG by Pulse Community - Off Topic - Run Stitch Unreal - Messages</description>
<language>en-us</language>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<generator>Jitbit AspNetForum</generator>
<pubDate>Thu, 04 Feb 2016 09:24:58 GMT</pubDate>
<lastBuildDate>Thu, 04 Feb 2016 09:24:58 GMT</lastBuildDate>
<item>
<link>https://dgcommunity.pulsemicro.com/topic88-run-stitch-unreal.aspx</link>
<title>Message from Derya Zer</title>
<description><![CDATA[Very good !]]></description>
<pubDate>Thu, 04 Feb 2016 09:24:58 GMT</pubDate>
</item>
<item>
<link>https://dgcommunity.pulsemicro.com/topic88-run-stitch-unreal.aspx</link>
<title>Message from isilay</title>
<description><![CDATA[Congratulations! Thanks for sharing.]]></description>
<pubDate>Wed, 03 Feb 2016 08:58:39 GMT</pubDate>
</item>
<item>
<link>https://dgcommunity.pulsemicro.com/topic88-run-stitch-unreal.aspx</link>
<title>Message from Sunbird</title>
<description><![CDATA[I have come up with a trick to do a run stitch around a design without one jump, or trim or going over any line more than twice. I fact, I cover the whole run in 2 runs without backup or overlapping any run stitch more than twice. No cleaning of jump stitches after run is done.]]></description>
<pubDate>Wed, 27 Jan 2016 15:02:10 GMT</pubDate>
</item>
</channel>
</rss>
